Dead Space and online multiplayer are a strange combination, and it has left many of the fans of the franchise mystified. Dead Space was an atmosphere based game and slow paced game with rather clunky controls that are not suitable for fast paced multiplayer gameplay. Dead Space 2 appears to be the same, but it will feature that multiplayer game mode. What are the reasons for this? Can it be carried out successfully? That is what I am here to answer.

Visceral Games Executive Producer Steve Papoutsis has given many reasons for adding online multiplayer to Dead Space 2. Chief among them is that he wants to give fans of the franchise a chance to play as the Necromorphs, something that they will not have the opportunity to do. do in the single player campaign. Online multiplayer, on the other hand, will feature 4v4 human-based vs. Necromorph battles.

Papoutsis also stressed that he wanted to give players the ability to play both with each other and with each other in the Dead Space universe. The game will not have a cooperative campaign mode, nor will it have a horde-type mode as we have seen in Gears of War 2 and Halo Reach. Therefore, competitive multiplayer will be the only opportunity players will have to play with other humans in Dead Space.

One of the main concerns players have about adding multiplayer to the game is that it will make the meat of the game, the single-player campaign, suffer. Papoutsis says this won’t be a problem, saying that the game’s multiplayer component has been in development for a long time and is being worked on by a separate team, so as not to distract the core team from their work on the game. history mode.

However, a recent statement from EA contradicts these statements and probably reveals the truth, as EA has recently stated that the days of single player games are over and that from now on all games will have to have a multiplayer component. to keep the interest of the players. This would make it seem like the reason multiplayer was added to the game was to add another vignette to the chart at the point of sale, as many players feared, and it wasn’t added because it was something the developers really wanted to do.

This doesn’t ruin the game’s multiplayer though, as both Uncharted 2 and Bioshock 2 previously found themselves in a similar situation and ended up making pretty good multiplayer components. Dead Space 2 may seem like an unnatural fit for multiplayer, but Visceral Games is a great development studio and I’m sure they can make it work.

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